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Party Modes

Alongside the competitive modes (X01, Cricket/Tactics) and the Practice modes, the game-mode picker has a Party section — casual, multiplayer-focused modes. Selecting any of these still goes through the same lobby flow — choose a scoring method, pick your board, and start.

See Practice Modes for the full mode picker screenshot showing all three sections.

:::info No Bot opponent Like the Practice modes, none of the Party modes support playing against the built-in Bot — these are multiplayer-only, whether that's a local guest on the same board or another player online. Killer in particular needs at least two other players to be worth playing, so its screenshots (still pending) will show a 3-player game rather than 1v1. :::

Gotcha

Match an opponent's score to reset it.

How to play: Race to a target score by throwing three darts per round. But watch out — if you land on exactly the same score as an opponent, their score is reset to zero! Plan your throws to avoid giving opponents a free reset while pushing toward the target. The first player to reach the target score wins.

Gotcha game settings panel
SettingOptionsNotes
Target Score301 / 401 / 501 / 601 / 701The score players race to.
Out ModeStraight / Double / MasterThe type of segment required to land exactly on the target score.
Max Rounds15 / 20 / 50 / 80Caps how many rounds the game can run before ending.

Bermuda

Hit the target for each round or risk losing your score.

How to play: Each round has a specific target segment. Hit the target and score its value; miss the segment entirely and your score for that round is wiped. Navigate through all rounds carefully, and the player who accumulates the highest total without falling too far behind wins.

Bermuda game settings panel, showing no configurable options besides the mode description
Bermuda has no additional configurable settings — the panel only shows the mode description and a Change button.

Bermuda has no configurable settings beyond selecting the mode itself.

Killer

Eliminate opponents by hitting their assigned number.

How to play: Each player is assigned a unique number on the dartboard by hitting it in the number-assignment phase. Once everyone has a number, the killing begins. To become a killer, hit your own number with a double — you then have the power to attack. Hit an opponent's number to remove one of their lives. Lose all your lives and you are eliminated. The last player standing wins.

Killer game settings panel
SettingOptionsNotes
Game ModeStandard / Blind KillerIn Blind Killer, players don't know which number they've been assigned until they become a killer, raising the difficulty.
Hit ModeNormal / Trebles / DoublesRestricts which segment type counts as a hit on a number during the attack phase.
Straight OffOff / OnWhen enabled, players can attack immediately without first becoming a killer by hitting their own double.
Lives3 / 4 / 5 / 6How many lives each player starts with.
Max Rounds15 / 20 / 25 / 30 / 50Caps how many rounds the game can run before ending.